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Showing content with the highest reputation on 08/04/2019 in all areas

  1. 1 point
    Ahmet Ibrahim

    the save folder is just huge

    Yeh this is true. My 2+ GB project when downloaded from steam is only 500MB
  2. 1 point
    doomguy

    the save folder is just huge

    From what I've heard the size of your project in steam is not the same from your computer. So you may upload 1 gig but in steam it's a 200mb download. Someone told me this by looking at the size of a map i did in the steam workshop.
  3. 1 point
    doomguy

    problem with drawing distance

    idk, i would like to know, so if you figure it out, let me know
  4. 1 point
    doomguy

    problem with drawing distance

    ah.. so i get how i set it up now. you dont need to setup visibility - instead its the renderLod just edit the (mapname)_foliage.scr file in your data folder and do RenderRangesLod(1500.00, 0.00, 0.00) to reduce the lag see again the desc of the yt video
  5. 1 point
    cr1m3

    Devtools Useful Tips & Tricks

    Text tutorial ´s list: Faq http://steamcommunity.com/workshop/discussions/-1/611703999966865614/?appid=239140 Safezone and Uv light burn volatile http://forum.techland.pl/topic/11229-how-do-you-create-the-tripod-blue-light-thing-that-stops-zombies/#entry38341 http://steamcommunity.com/workshop/discussions/-1/613956964602066810/?appid=239140 http://steamcommunity.com/sharedfiles/filedetails/?id=440213441&searchtext=Safe Pvp spawnpoints fix http://forum.techland.pl/topic/11203-screen-freezes-after-death/#entry38123 Interior disable fog and wind http://forum.techland.pl/topic/11198-terrain-moving/#entry38099 Focus zoom on object http://forum.techland.pl/topic/11094-event-trigger-by-looking-at-a-spezific-point-or-direction/#entry37394 Automatic door http://steamcommunity.com/workshop/discussions/-1/451850020334881090/?appid=239140 Workshop embed logo or gif or images http://steamcommunity.com/workshop/discussions/-1/451850020334881090/?appid=239140 Unlockable doors and boxobjectenabler http://steamcommunity.com/workshop/discussions/-1/615085406675620139/?appid=239140#p2 Dialog tutorials http://steamcommunity.com/workshop/discussions/-1/530649887197778610/?appid=239140#c530649887201999038 https://steamcommunity.com/sharedfiles/filedetails/?id=499420196&searchtext= FBX model import http://steamcommunity.com/workshop/discussions/-1/535152511377176795/?appid=239140 http://steamcommunity.com/workshop/discussions/-1/615085406655899969/?appid=239140#c451850849201769626 Reflective Puddles (Floors?) http://steamcommunity.com/workshop/discussions/-1/517142892050403724/?appid=239140 Zombie spawns delay http://steamcommunity.com/workshop/discussions/-1/613957600548337340/?appid=239140 Package sharing and audio import And pvp maps http://steamcommunity.com/workshop/discussions/-1/535152511376468841/?appid=239140 Card reader http://steamcommunity.com/workshop/discussions/-1/535152511378826265/?appid=239140 One time character animation http://steamcommunity.com/workshop/discussions/-1/535152511361343515/?appid=239140 Exploding AI http://steamcommunity.com/workshop/discussions/-1/535152511351491204/?appid=239140 Number of meshes http://forum.techland.pl/topic/10570-check-the-limit-of-the-map-and-color-mesh/#entry34413 Searchable area http://steamcommunity.com/workshop/discussions/-1/594820656465778749/?appid=239140 http://forum.techland.pl/topic/10215-looking-for-an-asset-list-elevator-shaft/#entry32748 Portal to another map http://steamcommunity.com/workshop/discussions/-1/594820656457202806/?appid=239140 http://steamcommunity.com/workshop/discussions/-1/613958868362329389/?appid=239140 Performance http://steamcommunity.com/workshop/discussions/-1/615086038674085849/?appid=239140 Zombie activator http://steamcommunity.com/workshop/discussions/-1/611703898451232606/?appid=239140#c611703999978304199 Viewport fix http://steamcommunity.com/workshop/discussions/-1/615085406658680706/?appid=239140 Grouping objects http://forum.techland.pl/topic/10288-need-help-overlapping-textures-rather-than-model/#entry33198 Give weapon to player http://steamcommunity.com/workshop/discussions/-1/617335934151441062/?appid=239140 Movies http://forum.techland.pl/topic/10128-how-can-i-animate-objects/#entry32633 https://steamcommunity.com/workshop/discussions/-1/615085406655899969/?appid=239140#c615085406663688818 Envprobe fix http://forum.techland.pl/topic/10258-envprobe-making-area-lighter-when-darker-wanted/#entry32971 Triggers http://steamcommunity.com/workshop/discussions/-1/617335934139439031/?appid=239140 Assets previews http://steamcommunity.com/workshop/discussions/-1/613956964590351371/?appid=239140#p2 Navmesh http://forum.techland.pl/topic/10168-forcing-navmesh-on-an-area/#entry32588 http://steamcommunity.com/workshop/discussions/-1/490125737473902150/?appid=239140 Animated spawners http://steamcommunity.com/workshop/discussions/-1/613956964603398362/?appid=239140 Quest phase examples http://steamcommunity.com/workshop/discussions/-1/613956964583135411/?appid=239140 Map migration http://steamcommunity.com/workshop/discussions/-1/611703999979626470/?appid=239140#c611703999982201954 Custom loot and credits http://steamcommunity.com/sharedfiles/filedetails/changelog/424428477 Third person view http://steamcommunity.com/workshop/discussions/-1/611704730326795079/?appid=239140 Waves quest scripting http://steamcommunity.com/workshop/discussions/-1/611703999974477205/?appid=239140 Meconv Freezes http://forum.techland.pl/topic/11013-meconv-freezes/#entry36815 Tips Modding: https://zamphire.wordpress.com/dying-light-modding/ https://forums.nexusmods.com/index.php?/forum/2861-general-dying-light-discussion/ Drop attack on zombie spawners: http://forum.techland.pl/topic/11921-possible-or-not-to-change-what-player-skills-work-on-different-zimbie-types/#entry42098 Npc animation: http://steamcommunity.com/workshop/discussions/-1/385428458172905565/?appid=239140 Npc weapon: http://steamcommunity.com/workshop/discussions/-1/613956964604069430/?appid=239140 Objects visibility distance: http://forum.techland.pl/topic/12079-problems-with-building-map/#entry43416 Make a small hole in terrain: http://steamcommunity.com/workshop/discussions/-1/385428458178934326/?appid=239140 Searchable trash can (second post): http://forum.techland.pl/topic/11941-trash-can/#entry42297 Rendering menu: http://steamcommunity.com/workshop/discussions/-1/365163686044312047/?appid=239140 Remove huds (last post): http://forum.techland.pl/topic/12250-questions-remove-hud-disable-flashlight-and-jumpscares-any-ideas-please-help/#entry44741 AiDeadBodySpawnBoxAuto info(second post): http://forum.techland.pl/topic/12270-dt-fake-dead-biters-and-raiss-men-weapons/#entry44881 Fix old maps brushes(old tools version): http://steamcommunity.com/workshop/discussions/-1/357286663675736733/?appid=239140 Floating trees when buggy touch it: http://forum.techland.pl/topic/12283-trees-and-buggy-dont-mix/#entry44946 Advanced quest with choices tutorial: http://thealchemyofgameplay.tk Coop items for one player only: http://forum.techland.pl/topic/12323-co-op-pickup-item-for-one-player-only/#entry45182 Zombie jump through windows: http://steamcommunity.com/workshop/discussions/-1/613957600537232101/?appid=239140#c613957600543652892 Multiple envprobes: http://steamcommunity.com/workshop/discussions/-1/613956964583684902/?appid=239140 Techland akademia basic tutorial: http://akademia.techland.pl/upload/DyingLightDeveloperTools_instrukcja_dodatkowa.pdf#page2 Sensor varlist post processing: http://steamcommunity.com/workshop/discussions/-1/343786745997924328/?appid=239140 BBCode guide for techland and steam forums: https://www.phpbb.com/community/faq.php?mode=bbcode#f1r0 Change ai conflict side: http://steamcommunity.com/workshop/discussions/-1/535152511354220473/?appid=239140 Ai cover points: http://forum.techland.pl/topic/12482-ai-cover-point/#entry46169 Thanks to Cabozzl, Joluk, Rickmetalster, DonSpike,Rick Grimes, Rabid Squirell And all the others who help the community.
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