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Showing content with the highest reputation since 02/12/2019 in all areas

  1. 2 points
    Kris The Farmer Techland

    Additional farmer

    Thanks for the idea! We are working on improvements and will discuss this option in our team too
  2. 1 point
    NikoTosic

    I need help for a trophy

    Hello everybody so i miss 3 trophys for platinum, 10 coop and 7 wins in coop (thats not important) but the last one is where i need to find end save 15 survivors from rais men, i already beat the game (legend18) and when chacking in my progression i only have 3/15 which is wierd because i tried to save everybody through my playthrough, but ok i still need 12 and i cannont find them, any advice please ? its pisssing mi off because i want to complete it for that platinum
  3. 1 point
    Hej Roobin303, Spróbuj dodać tę stację na próbę: http://swr-swr1-bw.cast.addradio.de/swr/swr1/bw/mp3/128/stream.mp3?ar-distributor=f0a0 Pozdrawiam, Kris
  4. 1 point
    Czy mógłbyś sprawdzić jak Twoja G29 spisuje się po najnowszym patchu? Upewnij się, proszę, czy masz najnowsze sterowniki. Jeśli kierownica ciągle nie działa, prześlij nam swój dxdiag na adres support@techland.pl. Pozdrawiam, Kris
  5. 1 point
    techrandy

    Looking For Assets

    ULFHEDN4R - You said you found your own answers what was it?
  6. 1 point
    Dying Light - Real Mode (Please read in detail) Would like you to evaluate this idea. The game is phenomenal, but after finish it 100%, is one wanting more. So I developed a new game formula, which in my view, would be extremely fun and tense too. . Objective: Survive as long as possible. If die, the game ends (Read below). . New start. No character import. . New character. No developed skills. No mod's projects. No weapons. . World without NPCs. No available safe houses. The two active maps from the start of the match. . World composed entirely of zombies Biters and Virals and members of the gang Kadir "Rais" Suleiman. . Conditions HEALTH, HUNGER, THIRST and FATIGUE . HEALTH: Recoverable with medical kits (Found only in locked ambulances) or through alcohol and gauze. - Die because of a zombie. You wake up at the nearest base of the attack site. Health, Hunger, Thirst and fatigue will be 50%. You have 24 hours to inject Antizina (Read below) or will be dead. - Dying for fall or shot. End of game. . HUNGER: Recoverable with food, of course. (Found in houses, shops etc.) - Die of hunger. End of game. . THIRST: Recoverable with water, of course. (Found in houses, shops etc.) - Die of thirst. End of game. .FATIGUE: Recoverable sleeping in any conquered base. - If your fatigue bar reaches 100%, you can no longer run. You will need to sleep to recover. No matter the time you wake up, if it is day or night, can not sleep again until your fatigue bar reaches 50%. - Wake up, Health, Hunger and Thirst will be 50%. . ANTIZINA: It will only be found if it is infected. When infected, will appear within 24 hours on your screen and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. . SAFE HOUSE: They will have to be won in the same way that in the current game. The difference is that they will have more zombies both inside and outside. And all the safe houses have to clear the zombies, close the entries and activate the electricity. . FIREARMS and AMMUNITION: Found only in locked police cars. . SKILLS: They would be the same as the current game, but with an addition. The ability to build arrows and silencers. That's right! In addition to all existing weapons, we would have four types: bow, crossbow, shotgun and sniper rifle. Arrows and silencers will be sorely needed (Read below). . FIGHTING: - Day: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. But be careful! All Biters act as if you Virals noise (explosions, without silencers shots, alarms etc.). - Night: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. All Biters act as Virals if you are seen (red bar indicating the time equal to the current game). - UV Flashlight: It will help against Virals night. Same effect as the current game against volatile. . COOP: It will only be possible if the four players are not infected. - Forming up a group, it will be easier to win all groceries, via exchanges or withdrawals. - If the player has to sleep, will exit the game online. (I need to think about it) - Dying for a zombie. Health, Hunger, Thirst and fatigue will be 50%. You and / or your companions will have 24 hours to inject into you, the Antizina. When infected, will appear within 24 hours on the screens and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. - Dying for fall or shot. The player will be waiting fallen help of fellow (medical kits). - Die of hunger. The player will be waiting fallen help of companions (food). - Die of thirst. The player will be waiting fallen comrades help of (water). - If not rescued, end game. And it folks? Like it? Is it possible? Anyway, dreaming costs nothing. Sorry for bad english ... Thanks 7R1X
  7. 1 point
  8. 1 point
    Rafał Polito

    Forcing Navmesh On An Area

    The best way is to fix problem, not use some enforcers and hacks. First of all, check wheather your map is inside map grid. To show map grid go to Optimization menu and Show Objects Grid. If your map is not in the grid - resize grid in level attributes. Open Objects window, go to very top and select level. Next in Attributes window go to Terrain tab and in objects grid sizes section change values for X, Y, Z fields. If this will not help, we will try to find other solutions to this problem. You should use NavMesh enforcer only if it is necessary. Also attach some screenshot of area without navmesh.
  9. 1 point
    Rafał Polito

    Developer Tools: Camera Glitch

    Press RMB on left upper corner in viewport window and choose Editor view preset.
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