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Showing content with the highest reputation since 04/26/2018 in all areas

  1. 3 points
    Krazog

    Some suggestions

    I play this game for about 3 weeks now, really appreciate it, and I have some suggestions about. Why can't we feed rabbits and chickens ? Maybe a little food/water consumption will add some realism. Same for cow and pigs, they don't need to drink actually. For example, a little 1000 L consumption per week will be reasonable. From the previous suggestion, add corn culture to feed our animals. Add a paintjob option. Just to change the main color of our tractors/cars. Maybe it's impossible due to licences. But it'll be great to have all of our tractors in the same color. Add an autosave option. Add a female character. Yes, I'm a man, but like to play females in video games I can't find grass culture, to feed cows with, and a barn to store it. Option will be great for people who wants to specialize in breeding. Add forestry, maybe in a DLC with all stuff. Montana map have a perfect place to do it, upper left corner. Add more dynamic prices. For example, if we always sell meat to butcher, price will decrease, and increase at the hamburger restaurant. Thanks for reading, guys !
  2. 3 points
    Farming Fool

    Orange DLC Finally Coming...But

    I agree the game has potential. What is really putting me off the game is the total lack of communications from the developer. Especially here on the forum. The forum is where you should be able to discuss, report issues, and give constructive criticism. Unfortunately you have to find out all the top information from social media sites. I do not subscribe to facebook, but check it every so often for an update. If they would just acknowledge things that are known issues, communicate frequently with the community, a lot less people would be less aggravated. I too have gone back to FS17 and now awaiting FS19. Hopefully they will get it together soon, I do want to see them succeed, they have a hell of a concept here.
  3. 2 points
    Renfur

    Prison Heist Complete Details

    Prison Heist Loot Currently, there are five tiers of loot for the prison. Tier 0 is the best loot possible, these will be your golden tier weapons. Tier 1 is the next best possible loot, these will be your orange tier weapons. Tier 2 is the third best loot possible, these will be your violet tier weapons. Tier 3 is when you start getting not so good loot, these will be your blue tier weapons. Tier 4 are the green tier weapons. Tier 5 is the worst possible loot, these will be your white tier weapons. Prison Heist Difficulty Times In order to achieve a specific tier, your time of completion needs to be lower than the maximum stated below. There are different times required in different difficulties. Normal Mode Times Tier 0: 8 Minutes Tier 1: 15 Minutes Tier 2: 25 Minutes Tier 3: 40 Minutes Tier 4: 50 Minutes Tier 5: 60 Minutes Hard Mode Times Tier 0: 15 Minutes Tier 1: 25 Minutes Tier 2: 35 Minutes Tier 3: 50 Minutes Tier 4: 70 Minutes Tier 5: 90 Minutes Nightmare Mode Times Tier 0: 25 Minutes Tier 1: 35 Minutes Tier 2: 45 Minutes Tier 3: 70 Minutes Tier 4: 90 Minutes Tier 5: 110 Minutes Loot Room Times Just like the time for completion, there are different times for each mode you play on to loot. Looting time is also influenced by how many players are in the lobby. Normal Mode Loot Times 1 Player: 60 Seconds 2 Players: 50 Seconds 3 Players: 40 Seconds 4 Players: 30 Seconds Hard Mode Loot Times 1 Player: 2 Minutes 2 Players: 110 Seconds 3 Players: 100 Seconds 4 Players: 90 Seconds Nightmare Mode Loot Times 1 Player: 3 Minutes 2 Players: 170 Seconds 3 Players: 160 Seconds 4 Players: 150 Seconds
  4. 2 points
    Gabrielmpf

    Crop suggestions

    Hi, One of the things I love most about the game is the variety of different crops and how they are tied to different locations. Some of the crops I'd like to see in the game in the future: Tea - As with coffee, possibly tied to a new region, maybe India. Cotton - Possibly in China. Banana / Pineapple - Here, it could be added to the Colombian map, since it's a tropical region. Peaches / Apricots - Maybe linked to Italy. Pumpkins / Carrots - For more greenhouse variety in the USA map. Strawberry / Or any other Berry fruits - Also, maybe tied to the greenhouses in the USA map Nut Tree Orchards - Walnut, Chestnut, Pine, Hazel, Almond... These would be awesome to have. Maybe in another Mediterranean map: Spain, Greece or Turkey... or Portugal, we do have them in here as well Since several maps are already made and finding new areas for more orchards would be difficult, you could have a similar option to change orchard trees as the one you have for the greenhouses. That way, you wouldn't have to compromise on the map layout. Hope you guys give these some thought and consideration. To me, personally, I prefer this type of add-ons than just more machines. It's what gets me invested in this type of games. Thank You, and Happy Farming! Gabriel
  5. 2 points
    Gheazu

    What we need!!!

    Hello to all. First of all thank you for this game I play the game for a 1 month and is really boring nothing else to do. We are missing a lorry trailer for animals (very annoying selling only 4 animals at the time, we can have 45 cows it will take u hours of doing same thing to sell them ) The mirrors are super but the driver position is wrong (we all know u need to see booth mirrors, u do not need to turn your head to see the left or right mirror ) really annoying We need a bigger potato planter We need new crops new roots (game is really limited) corn ......... etc.. (Montana map with no corn ) Cows and pigs etc.. they do not need water :)) rabbit and chickens they do not need food make grass available (to feed our live stock) We have machines for weeds no seeds to grow !!! What to do with bails ? why do I want to rape them or make them ? (animal food is convenient next to barns) Large machine to irrigate large fields Illuminate the interior of machine at night time more zoom out for bigger machine so we can see what we do Manual washing is a hell special if u have a weight in front Orchid: When they are done u shod employ people to get the fruits or at list u shod pass with a trailer true the orchid Trucks / Lorry turn speed is bug 2km/h that is a bad joke Allow us to drop crops/ roots at the edge of fields (this way u can add a loader so we can spend that $ we make, I manage to have millions nothing to do with $) And the list go's and on Really sorry for my broken English Again thank your for this lovely game and I know u all work hard on it and I'm egger to see what is next (pleas do not relay on custom mods cause they will come slow and full o bugs)
  6. 2 points
    Farming Fool

    What we need!!!

    Yeah , that is true. Sorry to say, game is dead anyhow. No news, no updates, or any communication whatsoever. Nice posting with all my fellow gaming farmers. See you all in FS19. Keep on plowing.
  7. 2 points
    Mam prośbę do twórców, zmieńcie coś w hodowli zwierząt bo jak narazie jest to zbyt uproszczone i mało satysfakcjonujące. Jeżeli mamy słomę to można by było użyć do ścielenia. Tak samo nie rozumiem dlaczego mając wodę i beczkę do jej przewozu nie można poić zwierzaków, przecież to nie wielbłądy pić muszą. Tak samo kury czy króliki, żadnej interakcji tylko klikanie, fajnie że jest, ale jakieś to nijakie. No i te palety z karmą zaraz przy zagrodach. Po co cokolwiek robić ? Wystarczy poklikać i problem z głowy. Ogólnie gra się przyjemnie, ale niestety w wielu aspektach gra jest aż za bardzo uproszczona. Bardziej do tej gry pasowałby tytuł EASY FARM.
  8. 2 points
    Chris_Of_Big

    Some suggestions

    I agree with these but I think auto save is a must! I’d like to see some more options with potato harvesting in the form of a self propelled harvester as the capacity of the current trailer is so small it’s annoying.
  9. 2 points
    Farming Fool

    PC update 1.1.5 out now

    At least, and then the water animations will still not work. I figured a work around though. Moved my TV and PS4 outside, then when I hear the in game water sounds I turn on my yard sprinkler.
  10. 2 points
    Farming Fool

    Can this even be fixed?

    Same here. I mean how hard can it be to fix something as simple as a water animation??? I know there are a lot of bigger bugs, but come on. Nothing like watering your crops to hear water but see nothing. Time will tell. I always tell myself never to pre-order, but this one got me. Hang in there Gabrielmpf, they will hopefully at some point get it right.
  11. 2 points
    Dying Light - Real Mode (Please read in detail) Would like you to evaluate this idea. The game is phenomenal, but after finish it 100%, is one wanting more. So I developed a new game formula, which in my view, would be extremely fun and tense too. . Objective: Survive as long as possible. If die, the game ends (Read below). . New start. No character import. . New character. No developed skills. No mod's projects. No weapons. . World without NPCs. No available safe houses. The two active maps from the start of the match. . World composed entirely of zombies Biters and Virals and members of the gang Kadir "Rais" Suleiman. . Conditions HEALTH, HUNGER, THIRST and FATIGUE . HEALTH: Recoverable with medical kits (Found only in locked ambulances) or through alcohol and gauze. - Die because of a zombie. You wake up at the nearest base of the attack site. Health, Hunger, Thirst and fatigue will be 50%. You have 24 hours to inject Antizina (Read below) or will be dead. - Dying for fall or shot. End of game. . HUNGER: Recoverable with food, of course. (Found in houses, shops etc.) - Die of hunger. End of game. . THIRST: Recoverable with water, of course. (Found in houses, shops etc.) - Die of thirst. End of game. .FATIGUE: Recoverable sleeping in any conquered base. - If your fatigue bar reaches 100%, you can no longer run. You will need to sleep to recover. No matter the time you wake up, if it is day or night, can not sleep again until your fatigue bar reaches 50%. - Wake up, Health, Hunger and Thirst will be 50%. . ANTIZINA: It will only be found if it is infected. When infected, will appear within 24 hours on your screen and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. . SAFE HOUSE: They will have to be won in the same way that in the current game. The difference is that they will have more zombies both inside and outside. And all the safe houses have to clear the zombies, close the entries and activate the electricity. . FIREARMS and AMMUNITION: Found only in locked police cars. . SKILLS: They would be the same as the current game, but with an addition. The ability to build arrows and silencers. That's right! In addition to all existing weapons, we would have four types: bow, crossbow, shotgun and sniper rifle. Arrows and silencers will be sorely needed (Read below). . FIGHTING: - Day: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. But be careful! All Biters act as if you Virals noise (explosions, without silencers shots, alarms etc.). - Night: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. All Biters act as Virals if you are seen (red bar indicating the time equal to the current game). - UV Flashlight: It will help against Virals night. Same effect as the current game against volatile. . COOP: It will only be possible if the four players are not infected. - Forming up a group, it will be easier to win all groceries, via exchanges or withdrawals. - If the player has to sleep, will exit the game online. (I need to think about it) - Dying for a zombie. Health, Hunger, Thirst and fatigue will be 50%. You and / or your companions will have 24 hours to inject into you, the Antizina. When infected, will appear within 24 hours on the screens and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. - Dying for fall or shot. The player will be waiting fallen help of fellow (medical kits). - Die of hunger. The player will be waiting fallen help of companions (food). - Die of thirst. The player will be waiting fallen comrades help of (water). - If not rescued, end game. And it folks? Like it? Is it possible? Anyway, dreaming costs nothing. Sorry for bad english ... Thanks 7R1X
  12. 1 point
    Hello All As a Moderator we have to be Impartial and treat all Forum Members the same way. If there is Post that Breaks the Community Guidelines or is Antagonistic in Nature. Then please Report it instead of taking it upon Yourselves to Argue Publicly on the Forum or via Private Messaging. When You Flag Content it is very easy for Techland and Moderators to see and take Action upon. Thank You for Your time. Aaron.
  13. 1 point
    Gheazu

    What we need!!!

    Give it time guys they will fix it they will make it grate we need to support projects like this to become great. And then is not what we want is what the developers plan to do. I know all this takes time I'm not a developer but I code in php and I know is not easy and fast to make it work. So we can offer our opinion and support them. Good things do not come over night it takes years of hard work. The work they did is amazing
  14. 1 point
    Yourex4

    What we need!!!

    Its nearly a point and click game im affraid at this stage. Animals are dull and not fun at all. They can even add elephants to livestock and it would be boring after a few hours.
  15. 1 point
    Fix the matchmaking please lul can never find matches
  16. 1 point
    seems like it yeah.
  17. 1 point
    cd_BE

    PC update 1.1.5 out now

    That's very plausible...
  18. 1 point
    Gabrielmpf

    Orange DLC Finally Coming...But

    They probably dig their own grave with all these bugs. Unless they get their s.h.i.t together with the next update, which I highly doubt, there's no going back from this. The players are already moving on to other games... This is one of those games that should've been delayed, for like a year. It's clear they didn't test it properly and even worse, they didn't play it. I'll keep my eyes open for any future updates, only time will tell.
  19. 1 point
    Xbox 1.1.4 Kolejna beznadziejna łatka. Tracę już cierpliwość. Drugi save poszedł się rypać... 1. Nadal nie działa misja poboczna ze sprzedażą świń 2. Spadki fpsów 3. Dźwięki ciągników (szczególnie Lindnera) wariują. Co chwilę się zacinają i zanikają 4. Nadal nie mogę wejść do żadnego ciągnika w moim save 5. Grafika to śmiech na sali. Wszystko poza maszynami wygląda jak gry z poprzedniej epoki. Rozumiem że to, że to konsola, ale o wiele lepsze gry z ogromnymi otwartymi światami działają lepiej i lepiej wyglądają. 6. Kamera po wejściu przez koło do pojazdu nadal jest dziwnie skierowana w górę. 7. Jak naprawiliście drzwi przesuwne skoro nadal otwierają się z prędkością światła? Czy wyjdzie w końcu na konsolę jakiś update który coś naprawi noe psując przy tym innych elementów?
  20. 1 point
    Sortileger

    PC update 1.1.5 out now

    With this patch, Greenhouse 3 is now working.. And the labels on everything, nice touch. Thanks James and everybody!!!
  21. 1 point
    elle

    BTZ Update 04/05/2018

    what on earth happened to night hunter invasions on ps4? I know several regular players who only play btz and we're getting less invasions since this patch. We've been patiently waiting to see if it's temporary, but there's hardly any invasions going on anymore. I tried invading friends and they don't show up on the list to invade. Now that there's all these updates, we can hardly play it now. There's also fewer games on matchmatching when it used to be about 40+ games showed up and now only around 10 games. I missed giving feedback to you all when requested, but my least favorite part of the game is getting hit with uv spit for an instant pounce. And on another matter, I'm a carnivore and I can never and I mean never do that after I get em with a UV spit. Where's my insta pounce? Is that some glitch exploit? We've also gotten taken to other maps outta nowhere and even when we get invaded sometimes. Got pushed to slums and all the safehouses disappeared and the doors at the tower were closed. Please help with the invasions.
  22. 1 point
    JoeFarmer

    Crop suggestions

    Couldn’t agree with you more on the corn. What they really need to do is allow for placeables where you can add building and stuff so the game isn’t so vanilla. Maybe that way you could replace a field with orchard or an orchard with green house who knows. Also you could build your own farm with different structures. That way when you play your not playing the same boring map over and over. Depending on what you farm or how there is always a better way to design your farm around your needs. just my two cents
  23. 1 point
    Chaos_Deception

    Register for Global Playtest!

    Im excited for this but sadly my Laptop is not able to run modern games. I will wait for the final release on the XBOX ONE X.
  24. 1 point
    gremlinkurst

    Gold Weapons List

    WTF? I had a Skull Machete, but it damned sure wasn't gold, or even orange. I had to dismantle it to make room in my backpack for something that had a higher selling price- I was really "cash" poor when I started this game, and needed the money. I currently have one gold weapon, The Blade of Order, dropped for me by a friendly co-op player, and three orange weapons, bought from the arms dealer. One's a "plain" Police Rifle, and two are knives. Maybe it was a bug or something. EDIT: I have an Extravagant Fisherman's Knife- but it's not gold; it's orange, purchased from the arms dealer in the tower. I'm beginning to think some people have the wrong idea about gold-tier weapons. Hey, people: Gold-tier weapons appear YELLOW in your inventory, Legendaries are orange.
  25. 1 point
    So there was a deadline of April 1st and the winners announced on the 6th. http://dyinglightgame.com/dying-light-x-community-design So who are the winners?
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