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Showing content with the highest reputation since 01/19/2018 in all areas

  1. 5 points
    I just want to start by saying I've gone through the forum and read a lot of the feedback you have all posted recently. I've been playing the game in it's current state and have opinions of my own as well. We're looking at putting out another tuning patch soon and I want to create this post to gather some input. To make this as effective as possible, and to ensure that your opinion is heard, please use this template for all responses in this thread: WHEN I PLAY AS SURVIVOR #1 thing I like: #1 thing that bugs me: WHEN I PLAY AS HUNTER #1 thing I like: #1 thing that bugs me: OVERALL #1 thing I want: I will be reading other posts so if you want to get into discussions about specific aspects of the game, please create a new topic in the forum. I will read it. If it is written in an civil and constructive manner, I'll be sure to comment...if it's written in a whiny, hate mongering manner...I'll probably just ignore it. And please remember: Survivors and Hunters need each other... or else there is no game... let's not try to alienate or demonize either side with our critiques. ...and yes, I know telebombers are the worst Thanks everyone!
  2. 5 points
    Irish farmer

    PS4 player

    Just wanted to say really nice game and good job developers, I know a lot of people are having problems with different parts of the game, I have been playing since release date and have no problems to date even after the updates, wanted to let techland know this keep up the good work it can't be easy keeping going with all the negativity going around
  3. 3 points
    cd_BE

    My rice farm

    So the cost of the equipment and time needed to plant rice doesn't bring much profit. Especially with the 2300kg rice you can harvest and unload.. To do something while my cherries grow I have my three rice fields in Japan. To speed things up, I did this: Works well, but time consuming and workers can't do this, sadly... Nevertheless I thought I share it with my fellow farmers! Happy farming!
  4. 3 points
    Gabrielmpf

    Crop suggestions

    Hi, One of the things I love most about the game is the variety of different crops and how they are tied to different locations. Some of the crops I'd like to see in the game in the future: Tea - As with coffee, possibly tied to a new region, maybe India. Cotton - Possibly in China. Banana / Pineapple - Here, it could be added to the Colombian map, since it's a tropical region. Peaches / Apricots - Maybe linked to Italy. Pumpkins / Carrots - For more greenhouse variety in the USA map. Strawberry / Or any other Berry fruits - Also, maybe tied to the greenhouses in the USA map Nut Tree Orchards - Walnut, Chestnut, Pine, Hazel, Almond... These would be awesome to have. Maybe in another Mediterranean map: Spain, Greece or Turkey... or Portugal, we do have them in here as well Since several maps are already made and finding new areas for more orchards would be difficult, you could have a similar option to change orchard trees as the one you have for the greenhouses. That way, you wouldn't have to compromise on the map layout. Hope you guys give these some thought and consideration. To me, personally, I prefer this type of add-ons than just more machines. It's what gets me invested in this type of games. Thank You, and Happy Farming! Gabriel
  5. 3 points
    Okay, did some further testing, and @Weaponz248 was right. If you start a new game and buy any of the new vehicles included in the patch 1.1.2, the game stays stable and everything works as it should, which means that the new updates are, indeed, incompatible with the previous saves. So, there you have it. Another piece of the puzzle complete
  6. 3 points
    @PetterCZ I think we all do. For Potato harvest they have to rethink tings. Even if you put a trailer next to it, they start unloading but as soon as they have a little bit of empty room (20kg) the AI worker starts driving off. So like someone said here the only option is to fire the retarded worker and unload it by yourself and rehire someone new for the next batch. I hope we get something like the Grimme VARITRON 470 the equipment we have now is just not compatible with the AI.
  7. 3 points
    James Gallagher

    PS4 Fixes/Suggestions

    Thank you for the suggestions. We're taking everything on board and FYI sweet pickles, in the next update on consoles we'll be fixing crashing issues, adding a real time mode and making some improvements to workers.
  8. 3 points
    bostonjohnny1226

    Weather forecasts

    Having this ingame would be great. Why water your field if its gonna rain?
  9. 3 points
    So when is the spit regen in team games getting nerfed? I get that you need feedback and can't act on impulse, but literally every single player, including Hunter-only players, agrees that they need a serious tone down. A minimum of 45 spits per match and going as far as 60+ is insane. While it can be quite fun surviving against nigh-impossible odds, it does not make it an equal playing field when it comes to skill. Before the update, when a skilled Hunter entered a team game of maybe slightly above-average players, he still had a sizeable chance of losing because Survivors had a better/easier/more exploitable kit. Now it's the opposite - a low-skilled Hunter can definitely take down an individually better team, just by knowing how to spam spits, spam UV heal and retreat if nothing hits. Witnessing that kind of play is, quite frankly, ugly. It's like I'm watching DFA crows and DK waiters in a Hunter version. Just like how that was a problem that was thankfully removed, this incessant spam of spits needs to go too. I don't really understand how hard it could be to change a few numeric values, but I'm not the dev here. It would be great if we could at least get a response that some kind of tweak down is coming.
  10. 3 points
    Mr Squealypig

    Crop Questions

    Here are the crops listed for each location: Montana - barley, rye, wheat, cabbages, tomatoes, plums, peppers, apples, pears, potatoes Italy - olives, eggplants, grapes, oranges Colombia - coffee, chillies, industrial hemp Japan - rice, wasabi, cherries Germany - rapeseed, cabbages, peppers, tomatoes
  11. 2 points
    The new patch I got yesterday on PS4 fixes absolutely nothing and it fact break this game even further. - The game still crashes only now it does it even more randomly. - Save games are corrupted or not loaded correctly. - Equipment spawns in one bunch near the damm, and is damaged when it does. - Achievements do not work at all anymore. - The tablet is still unreadable on my 4K HDR screen. - Tractors that where previously free (like the Lindner) seem to now cost money when you buy them even though it still says 0,-. - Traffic vehicles seems to fly through the air above the road ?? WHAT THE ACTUAL **** TECHLAND YOU BUNCH OFF AMATEURS !!! Next time you become jealous of Giants Farming Simulator series and decide to copy them to get in on the action you should think again and walk away because you clearly have no clue what your doing. You have lost me as a costumer and as a player !!
  12. 2 points
    Odnośnie kombajnu Palesse - usunięcie sieczkarni to naprawa błędu. Ten kombajn nie posiada sieczkarni fabrycznie.
  13. 2 points
    So, with the help of @cd_BE, and with further testing, I believe we can pinpoint exactly where the problem comes from and what's causing it. It's all having to do with the two vehicles offered in the patch 1.1.2. If you don't get them, the game is stable and safe to play. I had several saves made before the updates, so I tried to buy vehicles and tools at the store and transferring them to other places. Traveled to other countries and did the same. Quit the game several times and reloaded. All of the above without ever buying any of the new vehicles offered in the patch. Whatever you do, don't buy these vehicles, because that's when the game starts to go all Twilight Zone on you. I think it's safe to say that these vehicles were not very well implemented into the game, because as soon as they enter the game, you can forget about having a smooth experience. So, that's it. The game is not as bad as I thought it was, after the updates. Just stay away from those new vehicles. Hope you guys have other saves from before the updates. If not, you can try a new game, as long as you don't get the new vehicles (the ones that appear as 0€$ in the store).
  14. 2 points
    luqasz_85

    Console patch data?

    when the official information about the patch date for consoles?
  15. 2 points
    Mr Squealypig

    PS4 Review

    After playing the game a few days I think I have seen enough of what Pure Farming 2018 has to offer to come to a verdict on how much I like the game. In short, I absolutely love this game and it is a real joy to play. It is not perfect, but having closely followed the development I have seen plenty of evidence that Techland/IceFlames truly do care about player feedback and complaints. Nearly all of the issues players have come across are being addressed in the first patch and they have done a great job giving detailed updates on what they are working on. Whatever you may think about the game, you have to admit that the developers are working hard to meet our demands. So what makes Pure Farming so fun? 1. The locations. -The devs have done an amazing job capturing the atmosphere of the locations in the game. Each one is truly unique and a pleasure to work in. 2. The variety of activities. -Field farming, orchards, greenhouses, and livestock are all equally engaging and give you plenty to do to occupy your time. 3. The sound design. -I cannot overstate how good the sound effects in this game are. It creates a very relaxing and upbeat tone that I honestly have not experienced since playing my favorite game of all time (Afrika on PS3). As someone who typically listens to music or youtube videos while playing games, I shut everything off when playing Pure Farming. I could fall asleep listening to the sound of fruits plopping into your trailer on a loop. 4. The convenience. -The best description for this game is user-friendly. The mini map and full map, the tablet, the drone, the vehicle selection wheel, and pretty much every interface in the game is designed to make things easy. 5. The crops. -The developers really hit it out of the park with the crop selection and gave us some unique experiences we may never have seen in other farming games. They did such a good job and I hope there will be even more to come as they have hinted at the possibility of new locations being added later down the road. Now with all that said, this is an honest review and there are still some things that I would like fixed or changed in the future. I would personally really like: -The farmer to have a flashlight -All livestock to require feeding -To be able to deliver bottles of milk to homes But overall I am very happy with where the game is at and it will only get better from here on out. I'm really excited to see what will be added after they get through fixing bugs and this game could very well make it into my top 5 games of all time. What do you guys think?
  16. 2 points
    FarmerJimbob

    PS4 Review

    100% agree with all the above. I have played FS15 & FS17 for more hours than I care to admit but I totally appreciate what Pure Farming is and what it isn't and what it offers that the others currently don't. There's room for both games for any virtual farmer in my opinion so I really don't understand the people that criticise Pure Farming for not being a clone of FS or working in the same way, a lot of them are dismissing it out of hand which is bizarre as the competition will only make both games better in the long run. They seem to see PF as some sort of threat which must be quashed immediately or that admitting it is good would devalue their beloved FS in some way. I think much of what PF has brought (while a bit rough around some of the edges) over the other offerings is a leap forward for farming games and will likely shape FS19 in some respects. Kudos to the developers of Pure Farming for being bold enough to break new ground with this game rather than just churning out a clone.
  17. 2 points
    farmguy

    PS4 Review

    Everyone immediately compares it to Giants Farming Simulator... all the naysayers on the Giants Forum who are critical of it and have an opinion without actually playing it.. say it's chupacabra... but to be perfectly honest I am finding it more engaging and actually prefer the gameplay thusfar to FS17. To me Giants Farming Simulator has always been an endless grind for the sake of grinding to get more money and buy things without any actual goals....other than the trophies on PSN which took less than a month. Pure gives you things to do. Pure to me is just so much more diverse and there are tonnes of things to do in 4 or 5 different countries which all have their own crops and crop specific equipment. The best thing is that you can switch maps at ANY time and if you want take some of your equipment with you. That is all I have at the moment... kind of just a perview if anyone is thinking about it... some say the graphics aren't as good as FS.. I don't mind them.. I wouldn't say they are worse it's just a different gaming engine... I have seen the photos Giants have released for FS19 graphics and yeah they are pretty but if they do nothing to improve gameplay... its just putting lipstick on a pig. As far as I am concerned the gameplay and farm management far exceeds that provided by Giants Farming Simulator and if anything Pure is more of a "farming simulator" than Giants Farming Simulator ever has been.. Giants version is just a farming equipment simulator... and nothing more ...
  18. 2 points
    cd_BE

    Field phase color codes suggestion

    When we go to the smart farm app we have the a overview off the field phase. Is it possible that this option gets color coded and we see these stages on the mini map? Not sown Sown growing ready to harvest Spoiled I lost my potato harvest (and some Barly) because I didn't know the crops were ready to harvest. Time moves so fast (I know in 2-3 weeks we get a console patch) that I have the feeling we don't get the full farm live experience this games has to offer. Sowning on different fields now feels like a gamble.
  19. 2 points
    Wayne the tech

    Fix to slow down time

    I found a way to adjust time speed I play on ps4 when in third person view hold R1 and L1 and you can adjust it by the direction pad.
  20. 2 points
    FarmerJimbob

    Ps4 pro problems.

    Same problems here. Game crashing on PS4 and issues with workers have been acknowledged by Techland and they are working on them. Fingers crossed for a quick resolution...
  21. 2 points
    With the large number of farming games coming out over the past year, how do you want Pure Farming 2018 to distinguish itself from the other titles? I don't think they will ever have the largest selection of brands, or the most non-farming side activities like logging, so personally I think they can set themselves apart by having the most diverse crop selection. They already have a great head start and here's hoping they will release more unique crops in future DLCs! What do folks think?
  22. 2 points
    I agree we all have our on style. We play what is fun. That's what we play for. Ya I like a challenge but I also had fun being able to rain death on a hunter but now it is almost impossible. I just want some of the grab distance back. As far as tje other buffs i can handle them. They do tend to overwhelm you with spits sometimes.
  23. 2 points
    Hey Techland just checking in! My friends and I have moved on to other games because we can't all play together in 3v1's or 4v1's anymore. Once in a great while we'll check out Btz, remember that the patch makes it almost unplayable, and dip out to a different game. 1v1's and 2v1's are cool, but when all my friends are on and we all want to play together we gotta go somewhere else. I'm really glad you finally gave the Hunter a life buff in 2v1s. I'm glad you nerfed the drop attack. Good calls guys. But you can't nerf UV AND buff spits. It's gotta be one or the other. I mean you took auto balance away for both sides, but the buff that you've given the Hunter pretty much puts them in a constant state of autobalance buff. Since so many people are complaining about this patch are you guys going to do anything about it? Even skilled Hunters are moving on because you've made the game too easy for them. I really miss the good old days when Hunters could instant tackle and GP spit. Back when my UV would return a split second after my flare would go out. When skilled Hunters and Humans could throw down and get sweaty. Now Hunters just throw spit after spit after spit and run away while we get telebombed or Hunters pounce us when we spawn alone because our flares went out way before our UV lights came back. You do realize that with this patch you've given people who are on low skill levels the ability to win matches against people who are on higher skill levels, right? You do realize that Hunters who have a high level of skill are bored with how easy it is now, right? That's not a balanced game guys!
  24. 2 points
    Enka

    New Video: Fuel Management

    I disagree. 1. As far as I can see whatever you described about Triple A isn't happening. It's simply magically buying more fuel through your tablet, seemingly instant. 2. If everything can be roleplayed why buy the game, I'll just picture it all in my head. I think there's not alot of management going on if all you need to do is bring up your tablet and buy fuel at a higher cost. Trust me my imagination is good, but that's a bit too much. I've played plenty of simulators and I can distinguish what I need to roleplay and what would actually break immersion. I think the penalty for forgetting to fuel up should be a little more than that. If I was a real farmer and I forgot to tank up what would I do? Go to the gasstation with some jerry cans and fill them up, cursing myself on the way over and back for the lost time. I think saying "just roleplay it" is too easy. Add a little depth to the whole mechanic if you're gonna put it in. Make it feel like fueling on time matters and is a bigger part in the routine than "Oops I forgot to fuel up, better alert the magical Triple A to instantly fill my tank up".
  25. 2 points
    Dying Light - Real Mode (Please read in detail) Would like you to evaluate this idea. The game is phenomenal, but after finish it 100%, is one wanting more. So I developed a new game formula, which in my view, would be extremely fun and tense too. . Objective: Survive as long as possible. If die, the game ends (Read below). . New start. No character import. . New character. No developed skills. No mod's projects. No weapons. . World without NPCs. No available safe houses. The two active maps from the start of the match. . World composed entirely of zombies Biters and Virals and members of the gang Kadir "Rais" Suleiman. . Conditions HEALTH, HUNGER, THIRST and FATIGUE . HEALTH: Recoverable with medical kits (Found only in locked ambulances) or through alcohol and gauze. - Die because of a zombie. You wake up at the nearest base of the attack site. Health, Hunger, Thirst and fatigue will be 50%. You have 24 hours to inject Antizina (Read below) or will be dead. - Dying for fall or shot. End of game. . HUNGER: Recoverable with food, of course. (Found in houses, shops etc.) - Die of hunger. End of game. . THIRST: Recoverable with water, of course. (Found in houses, shops etc.) - Die of thirst. End of game. .FATIGUE: Recoverable sleeping in any conquered base. - If your fatigue bar reaches 100%, you can no longer run. You will need to sleep to recover. No matter the time you wake up, if it is day or night, can not sleep again until your fatigue bar reaches 50%. - Wake up, Health, Hunger and Thirst will be 50%. . ANTIZINA: It will only be found if it is infected. When infected, will appear within 24 hours on your screen and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. . SAFE HOUSE: They will have to be won in the same way that in the current game. The difference is that they will have more zombies both inside and outside. And all the safe houses have to clear the zombies, close the entries and activate the electricity. . FIREARMS and AMMUNITION: Found only in locked police cars. . SKILLS: They would be the same as the current game, but with an addition. The ability to build arrows and silencers. That's right! In addition to all existing weapons, we would have four types: bow, crossbow, shotgun and sniper rifle. Arrows and silencers will be sorely needed (Read below). . FIGHTING: - Day: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. But be careful! All Biters act as if you Virals noise (explosions, without silencers shots, alarms etc.). - Night: World only composed of Biters zombies and gang Kadir "Rais" Suleiman. All Biters act as Virals if you are seen (red bar indicating the time equal to the current game). - UV Flashlight: It will help against Virals night. Same effect as the current game against volatile. . COOP: It will only be possible if the four players are not infected. - Forming up a group, it will be easier to win all groceries, via exchanges or withdrawals. - If the player has to sleep, will exit the game online. (I need to think about it) - Dying for a zombie. Health, Hunger, Thirst and fatigue will be 50%. You and / or your companions will have 24 hours to inject into you, the Antizina. When infected, will appear within 24 hours on the screens and a delivery point on the map. It will not be easy! Deliveries will fall on top of a tower or on top of a building. Race against time is bad, any accident could occur. If deliveries do not fall in high places, dangerous, for sure they will be surrounded by gang Kadir "Rais" Suleiman. - Dying for fall or shot. The player will be waiting fallen help of fellow (medical kits). - Die of hunger. The player will be waiting fallen help of companions (food). - Die of thirst. The player will be waiting fallen comrades help of (water). - If not rescued, end game. And it folks? Like it? Is it possible? Anyway, dreaming costs nothing. Sorry for bad english ... Thanks 7R1X
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