2 pointsempty selections arise when you delete all elements inside a group (or "selection"). this usually happens if you make a group of custom models, and remove the custom models from the project folder (the files it creates when importing an fbx). how it could happen otherwise, (without manualy removing any files) idk
1 pointhi everybody. For the umpteenth time, I notice that empty selection occurs in DLDT. Previously, I did not attach any importance to this and simply restored them. Now when the number of objects in my project becomes more and more, I want to foresee the appearance of all kinds of errors and failures, and for this it is necessary to know their nature. My question is: Why do empty selection arise?
1 pointunable to load a save game would suggest you have installed a mod that changes the game data, so it no longer matches whats in the save game. Some mods are not comparable with existing save games, these are usually the bigger mods that change alot of things