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  1. Today
  2. doomguy

    problem with drawing distance

    definitly not for open spaces. but did you try playing the map from the workshop (steam, play dying light custom map)?
  3. Yesterday
  4. George_Ars

    problem with drawing distance

    Most likely, this engine is not intended for open spaces.
  5. George_Ars

    problem with drawing distance

    Of all the available brushes, only the flowers brush has a fairly high drawing distance.
  6. absolutely. dont waste your time testing stuff.
  7. SolDayClashYT

    Object won't open when using the antenna module trigger

    hm, they told me that my graphics driver was outdated, so I installed the newest version 2k19. Then they told me to go check Dying Light crash logs (which has literally nothing to do w/ the custom map) I also provided them a video but so far this has been a huge waste of time. I think that only the devs can fix it.
  8. Niyoki KyEn

    Be the Zombie, humans way over powered.

    I had a question about a few comments you made about "Dying Light". I've personally never played this game, online. Though am interested in throwing my skills at it. Why does the player get stopped in a 180 turn? This would seem an unfair maneuver and advantage for Web master's to kill player's just to be chupacabra. Because its their site and their rules. Sounds a lot like they obviously use this game to start chupacabra between Players and themselves. So anyone wanting to cheat would be a simple retaliation against the designers for misusing their power. Such as; If I end up playing this game I will cheat. Simply because it's a game someone else created to humor a player. And like these Web master's I wouldn't care if it was a major insult towards their chupacabra integrity. I 'm playing this game to kill something. The whole point of insanity over taking the fearful. Is for the insane to come up with messed up chupacabra that their prey cannot survive from. Even if its a giant sledge hammer that looks like a baby's squeeky-hammer splattering your foes into dismemberment. Its the joy of being a carnal monster able to chupacabra chupacabra up, without the worries of prosecution.
  9. but did they reply? what did they say? i doubt me sending a ticket would help as well. i've sent 2 regarding two issues, the first ignored, the second replied cause it was the one that broke custom maps for a few people.
  10. Niyoki KyEn

    Be the Zombie, humans way over powered.

    I'm a console player, myself. And have built my own mods for Fallout 3. My suggestion? Find a Creation kit, learn how to use it, create a Cyber-Zombie. Attach rocket launchers to its arms, give it a Glowing-One Attack, modify it's speed and the ability to spaghetti-ize human enemies. Give it super jump and rocket-boosters that pop out it's chupacabra. Attach a chopper propeller to its back that can dismember enemies. Give it Vega blades and wolverine blades, not to mention script it so it can preform "Dragon Storm Call" like in Skyrim. And make it a Zombie virus Carrier that causes the humans to go zombie on their own kind.
  11. SolDayClashYT

    Object won't open when using the antenna module trigger

    Nothing, they can't provide any help. Maybe I'm doing something wrong. I know this may sound ridiculous but can you send them a ticket regarding that bug? I sent like 3 of them, but none fixed the bug.
  12. Last week
  13. I'm sorry if this has been flogged to death, I'm new to the forums. I've just got to the old town and I'm about to quit because of the virals. If this was intended (and I can't for the life of me think anyone could have thought this would be fun)... then good job.
  14. the issue tracker was just a list of bugs - couldn't help in any way as can't i - i dont know how to fix those animations - most likely would have to be done by techland. you can try and send a support ticket http://dyinglight.support.techland.pl/en/support/tickets/new about the issue - see if they have time to fix it
  15. SolDayClashYT

    Object won't open when using the antenna module trigger

    I checked the whole list, and it says that this type of trigger is broken. But whenever I click on the "issue tracker" button, the site simply does nothing. Can you maybe help me out w/ that?
  16. George_Ars

    problem with drawing distance

    Yes thank you. You as always helped. I think it is always helpful to try. The main thing is that it is important for me to know the reason why this is a problem with my computer or simplified developer tools. (machine english)
  17. doomguy

    problem with drawing distance

    And, test the map through the workshop. Upload it and play it through custom maps. Maybe that was it.
  18. it looks like a glitch to me. here's a list of videos for each animation, to be easier to pick http://dldt.byethost16.com/wiki/index.php/PhysicalSwitchDI
  19. doomguy

    problem with drawing distance

    hm seems like the visibilisty isn't affecting the grass, or it's some other grass we need to chnage it's vis params. i must have reset the vis of the map i recorded the video on, casue i can't find these changes. still, i changed both foliage_grass_a.msh and grass_a.msh and i couldn't get the vis to increase. either it's yet another object we need to change vis on, or it's not working anymore. i dont think we need to create a new brush or remove the old grass, but feel free to try.
  20. George_Ars

    problem with drawing distance

    That is, the old grass needs to be removed and a new brush created with new data? Did I understand you correctly?
  21. I've been testing some different triggers within the tools, however, there's two interesting objects. Those are the radio_module_plug_replace and radio_module_plug_out. If you use this sort of trigger, the animation will play, however the object won't do any sorts of changings (it simply stays,, the only thing you can see is an invisible animation). Can someone explain me why does that happen? Is it a glitch or does it require some sort of cutscene to work properly?
  22. NBornN2BeTribal

    new bounty content drops

    can we please get a new content drop the harran police officer and harran police swat outfit along with the harran police buggy skin as new bountys on the bounty boards
  23. George_Ars

    problem with drawing distance

    I changed the value of grass_a.msh, but to no avail
  24. Dying Light 2, will it also have a level editor (on PC) ? I really hope so!!!!! Will it have it Techland??? Leon
  25. doomguy

    problem with drawing distance

    I can't check the tools now but change the grass_a.msh value (for the floor grass) and see if there's a mesh called brush, and see if that is what you need to change.
  26. George_Ars

    problem with drawing distance

    Please tell me which Mesh to change? I changed the level def, grass, horizon, but nothing changes. Exhibited a value of 1000. Maybe it is necessary to take into account any other nuances?
  27. doomguy

    problem with drawing distance

    http://dldt.byethost16.com/wiki/index.php/Visibility for mesh visibility ranges and for grass visibility range, maybe this (see the yt video description for info on decreasing the lag)
  28. George_Ars

    problem with drawing distance

    Hi! I have a problem with drawing distance now. How to implement the possibility of "dying light developer tools" to increase the range of drawing. problem can be seen here ------>>
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