Joluk

Carryable Objects

4 posts in this topic

Hello Dying Light community,

if you played 'The Bozak Horde' you know that you have to carry some canisters and throw them into a hole. Does anyone know how the game recognizes that the canisters are inside of the hole?

Best Regards

Joluk

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Maybe bring_item phase but i had no time to test.

 

Or add some challenge, both in challenge scripts and quest code.

I mean maybe there ´s special conditions within challenge

System.

 

The questeditorconfig.scr is containing additional informations on all quest phases.

Edited by cr1m3

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i haven' t played the bozak horde so i don't know how the hole looks like, 

but you could add a hit sensor to an object inside the hole

so when you throw something into the hole, it hits the object 

and triggers something,

 

check out the hit sensor i set up in this post

http://forum.techland.pl/topic/12575-some-how-to-examples/

 

the 1 example under

BoxObjectEnabler  Movie Trigger

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,fill-area _ -req_count=1 -pause=1 -class=SensorAreaHelper -area=test
    ,sensor_area_helper SensorAreaHelper test
    ,spawner-ho HeavyObjectsSpawner test_01
 

This works. This is the same phase used in the bozak horde.

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