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doomguy

Water

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anyone know how to prevent two adjacent water boxes from misbehaving?

both water boxes are opaque when inside each box, but when looking from one to another, the adjacent box is transparent.

 

https://i.imgsafe.org/ea83bf30f7.jpg

move the player forward into the next water box and it becomes opaque!

https://i.imgsafe.org/ea883401b5.jpg

 

how can i have multiple water boxes to fit each room, and work properly, if my map doesn't allow one big water box?

 

 

 

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I know this seems like a patch job, but maybe you should duplicate each water box, and have one as the skin with the "underwater" skin set. That way, the player will see the underwater skin instead of the see-through skin.

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you mean have overlapping waterboxes? i thought that would be a problem..

 

anywho i've managed to use movie to move the water to new positions, and have just one water box and avoid skins altogether

hopefully it will be enough for what i need to accomplish

Edited by doomguy

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