Search the Community
Showing results for tags 'trigger'.
Found 2 results
Hey guys, I'm actually not a pro and I'm facing a problem I don't know how to solve. I'd like to ask whether it is possible to create a trigger event that is only lasting for a given amount of time. To be more specific, I want to use a PhysicalSwitchDI that turns on lights, but after a minute it automatically switches off, so the lights go out (but you can turn it on again on purpose). Is it possible to do that and if yes, how? Thx for help in advance!
Hello i have been forking on a map and i cannot seem to figure out a few things. If anyone could make a tutorial video or explain how its done please do so. I want to use a switch to activate a sound like an alarm to draw in waves of infected but i cannot figure out how to get the sound to auto loop after the switch is triggered and how to spawn infected to seek out my location after activation. I made a video that will explain a little more of what i want to do. Any help would be appreciated, thanks! :3