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Found 12 results

  1. Hi guys. I have a small request. Please add to the game the opportunity to look at the clock in Dying Light. I have to constantly keep track of time to not get stuck in the middle of the night far from refuge. The game clock is displayed on the tab with the map, but it's wildly uncomfortable. It would be much cooler if it was possible to check the hours without going to menu. Thanks.
  2. Since legend level was release it was a really nice addition to the game, but, the legend rewards wasn't that good, I mean it's a fun addition but it's hard to level up and the rewards wasn't that thing to hype you it's an outfit, so wasn't hype leveling up for the rewards I was hyped cause of the stats. so I hope you change the reward to be more meaningful rather than just an outfit, a SNIPER for example would be a really really cool thing to add because the game miss the sniper.
  3. When I was ranking up my human, I initially thought my above idea was how I thought it worked, but I was saddened to find out that ranks are just superficial and meaningless. You know how many of the same 8 gold weapons I've gotten? Easily over 200 of the same useless weapons that immediately get thrown out. Give players a reason to keep playing the mode after they've maxed out their rank and gotten all 8 weapons available in this mode. They could have a rarer chance to drop and I would love to start collecting them. Lockpicking vans on hardmode is VERY tedious and grindy. No one wants to do that and I'd most likely just get a weapon I've already gotten from friends. The only real way to get gold weapons is everyone dupes them and passes them around. I want to earn them by fighting night hunters! Also, I don't know this is a problem on any other platforms, but when I have connectivity problems trying to use matchmaking on PS4, my rank gets reset to prey. I've literally had to regain Ultimate Survivor 7 different times. Please fix that. I think it happens when I can't contact the Dying Light servers or PSN or something like that. Not really a tech guy but maybe your rank should be stored in your save data rather than on some server if that's how it works. I've never been reset on my Apex Predator so try to set the ranks to work like they do there.
  4. Hello Everyone, I'm a huge zombie survival fan and I have spent countless hours playing dead island and Dying light and I've always wondered why nobody has ever decided to mix it up a little and make a zombie game based in England around the 15th century!? I'd like nothing more than running around England with a bow shooting zombie hordes as they tried to over run my little thatched house! I've thought a little into this and I feel it could be done, the story idea I've come up with is that an illness starts taking over the land and a lot of people originally think it's the plague, until it's too late.. England falls into ruin and all the rich people stay held up in the castle, not willing to venture... This is where you come in as a servant of one of the rich lords. The castle you're in is running low on supply's so you get thrown out of the castle with nothing but a sword. Your aim is to find food etc for the castle. As the game starts to progress you start to find other people held up around the land and you can take additional quests etc.. While out in the world your person should have to eat by finding fruit and stray animals.. You can either find ingredients and eat them for a little health boost or you can combine ingredients to make things like bread which ill give you additional health. Weapons could range from bow and arrows to axes, spears, maces and a variation of swords and shields. Anybody else think that this would be a great sort of genre for zombie survival games to enter? Any other ideas or some things you'd do differently? Let me know!
  5. It has been mentioned a few times that enchanting and crafting will be available. In the Dead Island series you find weapons on enemies, in chests or you buy them. The first 2 methods have been confirmed but how will the crafting system work? Will we find weapons and upgrade like in Dead Island and Dying Light or will we pay the blacksmith for a weapon or get a customised weapon to suit our needs? Will we need to find crafting materials and maybe salvage weapons like in Diablo? Will crafting and enchanting be an end game source of powerful weaponry or a cool but underpowered system useful for those with bad luck finding good weapons. Would love to hear your thoughts, ideas and hopes.
  6. God dammit, how often do we have to tell you this?? Anyone who uses survivor sense knows exactly where I am, so THEY hunt ME! When I'm playing as a night HUNTER I shouldn't be the PREY, right?? So, it's not that complicated guys: Just get rid of survivor sense and let the humans automatically see the rough direction the hunter is in on their minimap when he uses tendril locomotion in a certain proximity (they would hear that, right?). That way the hunter could choose to not use his tendrils and silently sneak up on humans. That would create great tension for both sides! And that's it, BTZ fixed!! Now go and make it happen. And don't you release any other DLC before this is done. Yeez...
  7. God dammit, how often do we have to tell you this?? Anyone who uses survivor sense knows exactly where I am, so THEY hunt ME! When I'm playing as a night HUNTER I shouldn't be the PREY, right?? So, it's not that complicated guys: Just get rid of survivor sense and let the humans automatically see the rough direction the hunter is in on their minimap when he uses tendril locomotion in a certain proximity (they would hear that, right?). That way the hunter could choose to not use his tendrils and silently sneak up on humans. That would create great tension for both sides! And that's it, BTZ fixed!! Now go and make it happen. And don't you release any other DLC before this is done. Yeez...
  8. Hi i completed the game several times, and i came up with an idea how to maintain it for players who beat it already. Wouldn't it be nice to find parts, materials , colors or something to craft your own outfit? FOR EXAMPLE ; very rare shoes that can be found in (hard) picklock boxes, maybe some kind of masks, hats and other stuff u can combine to add to your character? This would simulate the player to scavenge even more, and this way players can brag and/or show off their outfits. JUST AN IDEA
  9. First off, BEST GAME I HAVE EVER PLAYED. Second off, on a more serious matter, I am a tad disappointed about one thing. Knives are easily my favourite weapon class in the game, they have little damage but make up for that with speed. I also rather enjoy using baseball bats. The thing is, I can't use them anymore. Leveling your survivor rank unlocks new weapons for you to buy via vendors, but unlocking these things also removes older inventory from vendors.. I'm survivor rank 23 now and the only weapons I can use are machetes, swords, pickaxes and guns. This is because these are the only things on the market. No baseball bats, no knives none of the weapons that people like me enjoy using. So please, Techland. I would really appreciate it if you brought back lower level weapons available for purchase, because really what's the point in having 10 mods for baseball bats when you can't even get them. Obviously the damage would need to be buffed for higher levelled players so that your not just bruising and grazing your enemies
  10. Okay, so, here's my problem: I'm an idiot. The thing is, I've been playing for days since I finished 100% of the game just to get to the maximum level of all three skills, so I won't receive any exp for anything I do. Until there it's all okay, I've already finished the game, but then, something hits my head like a baseball bat: DLCs. ''The Bozak Horde'' and ''Cuisine & Cargo'' are basically about exp, but I won't get any since I'm maxed out, thereafter I will only play them to do something with the Season Pass. So, what about an Idea for Techland? Add in Season Pass more levels, like, level 30 or something, just to players that already beat the game have some fun too.
  11. Okay, playing Dying Light co-op is great, with friends.. Quick Join works fine, but the amount of inactive players (people who disappear from their console), are annoying and frustrating when you're trying to active a mission. It's just a suggestion, but my idea was to make it at least half of the players in one session had to be at the waypoint for it to activate. I was in a game the other day, 3 of us where trying to get a mission finished, but 1 guy had gone for a smoke about 10 minutes ago. We was all at the waypoint, apart from this one guy - it was just annoying because we was getting attacked from behind, having to use our repairs on weapons, medkits and recourses, when we was at the waypoint, technically finished. But this one guy was at the tower, away from his console, so we was unable to advance. Thanks for reading and hopefully, developers will figure something out.
  12. I think for winning on the be the zombie mode you should get like, a lot of exp and like maybe place wagers? I there should be a multiplayer option when before the zombie joins your game you should have an option on a wager like you could bet a weapon or maybe in game money? I like that idea, Grand theft auto 5 did it in games where you compete and it was amazing