Grumdark

Newbie
  • Content count

    4
  • Joined

  • Last visited

  1. Personally I feel good, provided it does not entail the need to eliminate first person view.
  2. Hello, I wonder if you can change the color of the text in the description of the skills, on the other color, for example green. This green color, helps greatly to read the text, playing with HMD VR devices. ¿Is it possible to somehow change this now? or ¿Could you please introduce this option in the next update otherwise? PD: My heartfelt thanks to the staff of I + D Techland, for allowing to continue playing Dying Light(VR) in as far as possible,with the new expansion Dying Light:The Following. Although it is not perfect yet, but it's fantastic to enjoy this game in virtual reality. Sorry my english.
  3. Request: Support for virtual reality for future expansion, and small current feedback. Hello, I played 62 hours in the singleplayer campaign (main story and side quests) with the experimental VR support that currently has the game.(Oculus dk2). The game seemed to me simply stunning from this perspective, it is fantastic, and the part that I enjoyed more missions are indoors, both secondary and main story. The current support is weaker as the positional tracking, or the difficulty of reading the text of the table of skills, but still 95% was playable for me. I wanted to leave this little feedback request also with a view to future expansion the following: 1: A good solution to the problem of text in current devkit 2 Oculus is to change the current color of the text of the description of skills. A perfect for this color is green, very significantly improves the viewing and reading text, and also believe that green makes sense with the game lore. This improvement could be applied both Dying light,as to the future expansion-The following. 2: Possible compilation with the sdk / runtime Oculus? Last for PC windows (0.7 or 0.8) might be a good idea. These new runtimes, now work much better with the direct mode. At present,no need for settings in extended mode, now is not necessary. On the other hand, new Nvidia drivers have also received new features for this. 3: Enable tracking postional, I'm not sure if this will be possible, or maybe the current problem to avoid this active function may be collision problems. In any case I leave it as the third point. If any of this possible, please appreciate that at least we can enjoy Dying Light and future expansion-The following dk2 VR with in the same way they have been doing until now. Greeting and sorry my english.
  4. Hello, please, first of all, forgive my language, English is not my native language. I am having a problem in my game in dying light steam, from the day 11.01.2016. I have a game with 62 hours of play. Suddenly Dying Light suffered a crash during a secondary mission at City Hall. From this moment steam does not start the game, I've tried everything, reboot pc and steam, administrator modes, run game from the installation directory, verify integrity game, nothing seems to fix the problem ... It's a bit frustrating because I am in the penultimate mission of the main story, and I decided to complete side missions before the end of the story, but now I can not even enter the game ... Can anyone give me a solution? We appreciate forever. My pc is intel i7 3770K, NVIDIA GTX 980, so 64-bit Windows 8.1 Cheers.