Rafał Polito

Dying Light Dev
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Rafał Polito last won the day on November 21 2015

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About Rafał Polito

  • Rank
    Volatile
  • Birthday 06/15/1989

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  • Gender
    Male
  • Location
    Wrocław

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  1. Please upload your map for example to dropbox and give me a link, I will check it on my computer.
  2. Try to generate NavMesh, SpawnPoints needs navmesh to work correct.
  3. Unfortunately you cannot move terrain blocks. If you want turn off fog and wind inside buildings, place ZoneBox on level, change class to SensorVarlist, create script in your project folder, for example varlist_interior.scr and set value using params in this script: VarFloat("f_game_weather", 0.2) VarFloat( "f_wind_power", 0.0 ) In Attributes of SensorVarlist attach this script to m_VarlistName field.
  4. Try to compile assets manually. Use Validate and Build -> Build Assets for PC and after that try to upload your project.
  5. Nie można programować w C++ w Dev Toolsach, bo to jest bardziej edytor leveli niż framework, silnik jak Unity czy Unreal Engine. Co do ustawień, skopiuj plik: C:\Program Files (x86)\Steam\steamapps\common\Dying Light\DW\out\settings\video.scr do: C:\Program Files (x86)\Steam\steamapps\common\Dying Light Developer Tools\DW\out\settings\video.scr i pokombinuj z ustawieniami w tym pliku, czy Ci działają i pomogą.
  6. It's doesn't really matter whether meshes are in groups or not. Files still must remember where all trees are. More over - when you create group you create new file and in map file you must have reference to that group so the total size of all files could be bigger.
  7. Please upload somewhere your project - for example dropbox and give me a link to him.
  8. Which assets exactly? Please attach some screenshot.
  9. You can set SpawnPoint for cutscene, where player should after after. Go to Attributes window and an very bottom you should find m_AfterMoviePlaces field. Select this field and in viewport, while holding CTRL pracy RMB on SpawnPoint. Choose Add to..
  10. Connect Life Places with Life Graph.
  11. Currently we are focusing on multplayer mode in Developer Tools.
  12. This is a bug and we are trying to fix it.
  13. This is happening for every new created project?
  14. We don't have if statement but we have a phases with prefix ,cnd to check some conditions.
  15. Please paste this errors here.