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  1. As it is and tbh honest it is stupid easy and gets on my nerves how more people are learning it
  2. With the new update that is not really needed, I would recommend look at the nest you use bombers at, some nests spawn bombers more quickly then others, I've tested it before, nests near water seem to spawn bombers faster
  3. Two things yes the use of exploits are frustrating even tho I use some of them myself, but there is not a whole lot the devs can do about it, there is too many to patch , second just do 1v1s the human is more balanced with the hunter in 1v1s
  4. So originally when this update came out i thought it was completely bogus and thought it was not needed. Now after playing both hunter and human equally ive learned how wrong i was. First off i love the 2v1 buff because animation abuse was a huge deal in 2v1s ie. you get dropkicked into a power slice/rain. Also in 4v1s and 3v1s there is no more dfa abuse(same for 2v1s 1v1s). Im enjoying human more than i ever had due to the fact of a challenge. What this update did is make it to where only good survivors are left. 1v1s are pretty much the easiest for human imo and i love it. Im big on 1v1s so this update is ushering a new age of humans that are amazing in 1v1s due to the fact they adapted to the update and not whine about it. Also due to the removal/nerf of auto balance people that do not deserve the win won't get it, j can't say enough how much I've hated autobalance, I would semi flawlessing a hunter the autobalance kicks in and they win, or when my hunter kills a human 6 lives on the first nest then the human can make a comeback because of autobalanc. All in all it means no more victories are being handed for kids that can't win without autobalance