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Jaxter124 last won the day on November 17

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  1. A survival like difficulty would be good too. A limited HUD like you suggested and realistic damage, For example blunt attacks to the head would actually stun and bladed weapons would be instant kills to the head same as guns to virals and normal zombies. Weapons should degrade easier to encourage scavenging. Virals should be greatly tougher to keep the fear of night. These features combined with yours could be very immersive and interesting.