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  1. Yeah, durability on the gear you put on the gun, rather than the gun itself would be really cool - kinda like the car mechanics
  2. Anyone else think there should be increased deapth to the gunplay (not at he same deapth, but close to the same deapth as the swordplay)? Eg: Different gun mods (damage, fire, toxic, bleed, etc) and maybe something more intricate like a bayonet or silencer? I dunno, just feels like the gunplays not on the same level as the swordplay, which is a shame : )