It is definitely necessary to be brought back, at least in my opinion. Especially in 3vs1/4vs1 matches. I don't know really about GPs, for me they already have long enough range, it also opens hunters for GP spit which is already devastating.
The problem is experienced players playing on Normal mode to take an advantage against hunters. And the hunter has no ability to see difficulty of the match he's joining. Also since zombies die easier on Normal mode, so the healing isn't just only advantage. Developer weapons would be too OP in invasions to be very honest, and if duping/spamming takes place, it's not really a great choice unless they receive some sort of huge cooldown. Generally Nightmare is difficulty to be taken seriously with highest possible challenge so that's why we can't use developer weapons, I think I'm fine with them being disabled, however an optional setting wouldn't be bad, letting the host switch on/off developer blueprints in Nightmare mode, less experience when enabled, however I don't think it's good idea to be able to use/spam developer weapons in invasions, but with cooldown it isn't really that bad.
Right, it's not really a huge issue for experienced hunters. However it's still a major issue from what I see. It happens to even top hunters, sometimes they get stuck in ground or get slowed down due to the environment, it's just not fun I can see.
I've seen dropkick being abused, even against very experienced hunters. It's not just dropkick chain, one dropkick is enough to obliterate the hunter by quickly anticipating hunter's fall spot, grappling there or being there, blocking hunter and killing him.
No, that is already possible by starting another hunter or simply mutating and not adding the skill. But it's not about that, it's more of a personal choice, like it is for Legend skill-tree. Also I don't really consider it an exploit, more like a smart move. Also if people want it, they'll get it anyway, no need to limit fun for other people just because of that, is what I think. If developers really consider it as an exploit they'll patch it anyway
Right. That's true. They've already fixed the teammate glitch. However the way it is, nobody uses sense suppressor spit because it's not viable and extremely underpowered. It's there, it's part of the hunter abilities and it should be used, at least useful. As you mentioned, it's even less useful in 3vs1 and 4vs1 matches, however it has to be. If it's about the balancing. There are even people playing without HUD. So it's not really impossible for humans to play without sense. It'll add more to the game.
That's good idea.
Right, it has to be made in a way which doesn't really impact too much on skills/abilities and overall performance. However adding more ranks, and something to work more while playing and having fun as hunter, more motivation. Not something you're forced to, or something you have to obtain definitely and as fast as possible. I'm not sure how to properly explain as my English language isn't very wide, sorry about that.
Great ideas, thanks for sharing!