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Showing content with the highest reputation since 03/29/2017 in all areas

  1. 1 point
    JoranDost

    Dying Light Map - Risen

    Risen Hey there, I have been working on a map for quite some time now and I just wanted to show some of it. It isn't much yet, but at least I could ask for some help, like ideas or types of houses, and maybe even little details that have to be added to the map. The map will be released when it's a 100% finished! Also, the map won't be done soon. Progress is slow but steady. My English sucks, I know. - For now there are two pictures of my map of two different houses, but trust me, there will be at least fifteen more. Just don't know when :D. - Every single house in the neighborhood will be enterable, but not every room due to bushes, you'll see soon. Also in every house there's something for the player to pick up and put in their inventories. It goes from snacks to heavy firearms. Don't know if they're really Heavy heavy but they'll be strong. Buggies will be spawned in as soon as you play the map and you can use it (Like you didn't know it yet..) to drive all the way to the other side of the map. Believe me, it's worth it taking the buggy. Although walking there is way more fun and challenging. But that's for you to decide. That's it for now, hope you guys will enjoy it and hopefully play it! (And yes, there's way more than just these two houses, I just had taken two pictures for now so I could at least show some progress)
  2. 1 point
    cr1m3

    Dying Light Map - Risen

    I see you're not dead keep going. And i wonder what's in the misterious shop. Maybe some beers?
  3. 1 point
    JoranDost

    Dying Light Map - Risen

    Working on a Very usefull shop, you'll find out what i'm talking about when the map is finished,
  4. 1 point
    JoranDost

    Dying Light Map - Risen

    Added a small pharmacy on the left, and some roof. Just some progress and showing im not dead.
  5. 1 point
    cr1m3

    Custom Hints

    Try to locate those strings in the full game data with agent ransack. make a full copy of the game folder somewhere and extract all data0.1.2.pak with a zip archive extractor (merge all data paks) then type some loading screen text you ┬┤ve seen in agent ransack and you may found where it is located in the game folders. also look inside data speech folders. ( i mean the data pl, data de, data fr... localized language folders and paks)
  6. 1 point
    JoranDost

    Dying Light Map - Risen

    Risen - Update Alrighty, got an update! Well, kinda. I finally took some more pictures of the map as it looks like now. Not alot to show though, but at least something. I have been working on the smaller details too which takes more time.
  7. 1 point
    Counter Strike is over 10 years old and millions are playing it so .... good call sir xd. By the way, companies love people like you, they are releasing game, then they are spoiling it by weird balance decisions and people like you are "oh, nothing happened, les's wait for another game". But many players dont need another game, this game would be good, but techland intentionally is forcing us to drop it and wait for another. I am pissed because i havent played for months and i just wanted to play as a hunter, and i cant because i am getting one shotted with crossbow even in 4v1 mode. How people can defend this. If more people would post rant posts like me sth would change, but because of people like you we are not taken seriously. Sorry, but it is the way i described it.
  8. 1 point
    I would love to see the ability to build or board up a safe house in the coop gameplay... that way you and your 3 friends can roam around find a good building and then hunker down... and then zombies attack your base at night... if it isn't strongly built then they have a chance to get in... at that point you have too fight them off or run... Maybe have a sewer system exit as a get away? Traps just in case they get in? that kind of thing, makes the coop game-play more team oriented... 3 people go out in the day time 1 stands guard they have too pick up supply's to re-enforce the base... At night if one of your guys gets caught out and makes a break for the safe house but ends up attracting a horde... he gets in the safe house but the horde starts attacking the safe house to which you then have too hope your safe house holds (unlikely) or you all escape... Would this be possible?